First to speak

Not a word, not a sound. No camera, just the microphone.

No camera needed: only the microphone’s volume is measured. The room’s noise is measured first, then not a sound. The clock stops at the first noise.

Nothing leaves your browser: the game only reads points on your face or hands, or the microphone’s volume, and never sends a picture or a sound.

See the hall of fame

Back to the arena